O proprietate este o informație ca un șir de caractere sau un text care este atașat unui document FreeCAD sau unui obiect dintr-un document. Proprietățile pot fi vizualizate și modificate prin Property editor.
Proprietățile joacă un rol foarte important în FreeCAD, deoarece a fost proiectat să funcționeze cu obiecte parametrice, care sunt obiecte definite numai prin proprietățile lor.
Obiecte personalizate scripted objects în FreeCAD pot avea următoarele tipuri de proprietăți:
Boolean
Float
FloatList
FloatConstraint
Angle
Distance
Integer
IntegerConstraint
Percent
Enumeration
IntegerList
String
StringList
Link
LinkList
Matrix
Vector
VectorList
Placement
PlacementLink
Color
ColorList
Material
Path
File
FileIncluded
PartShape
FilletContour
Circle
Properties play a very important role in FreeCAD. As objects in FreeCAD are "parametric", this means that their behavior is defined by their properties, and how these properties are used as input for their class methods. See also FeaturePython Custom Properties and PropertyLink: InList and OutList
Custom scripted objects can use any of the property types defined in the base system:
Name | Unit (if any) | Remark |
---|---|---|
Acceleration | m/s^2 | |
AmountOfSubstance | mol | |
Angle | ° | |
Area | m^2 | |
Bool | ||
BoolList | ||
Color | ||
ColorList | ||
CurrentDensity | A/m^2 | introduced in version 0.21 |
Density | kg/m^3 | |
Direction | ||
DissipationRate | m^2/s^3 | introduced in version 0.21 |
Distance | m | |
DynamicViscosity | Pa*s | introduced in version 0.21 |
ElectricalCapacitance | F | introduced in version 0.21 |
ElectricalConductance | S | introduced in version 0.21 |
ElectricalConductivity | S/m | introduced in version 0.21 |
ElectricalInductance | H | introduced in version 0.21 |
ElectricalResistance | Ohm | introduced in version 0.21 |
ElectricCharge | C | introduced in version 0.21 |
ElectricCurrent | A | introduced in version 0.21 |
ElectricPotential | V | introduced in version 0.20 |
Enumeration | ||
ExpressionEngine | ||
File | ||
FileIncluded | ||
Float | ||
FloatConstraint | ||
FloatList | ||
Font | ||
Force | N | |
Frequency | Hz | |
HeatFlux | W/m^2 | introduced in version 0.21 |
Integer | ||
IntegerConstraint | ||
IntegerList | ||
IntegerSet | ||
InverseArea | 1/m^2 | introduced in version 0.21 |
InverseLength | 1/m | introduced in version 0.21 |
InverseVolume | 1/m^3 | introduced in version 0.21 |
KinematicViscosity | m^2/s | introduced in version 0.21 |
Length | m | |
Link | ||
LinkChild | ||
LinkGlobal | ||
LinkHidden | ||
LinkList | ||
LinkListChild | ||
LinkListGlobal | ||
LinkListHidden | ||
LinkSub | ||
LinkSubChild | ||
LinkSubGlobal | ||
LinkSubHidden | ||
LinkSubList | ||
LinkSubListChild | ||
LinkSubListGlobal | ||
LinkSubListHidden | ||
LuminousIntensity | cd | introduced in version 0.21 |
MagneticFieldStrength | A/m | introduced in version 0.21 |
MagneticFlux | Wb or V*s | introduced in version 0.21 |
MagneticFluxDensity | T | introduced in version 0.21 |
Magnetization | A/m | introduced in version 0.21 |
Map | ||
Mass | kg | introduced in version 0.21 |
Material | ||
MaterialList | ||
Matrix | ||
PartShape | a Part property, is accessed asPart::PropertyPartShape
| |
Path | ||
Percent | ||
PersistentObject | ||
Placement | ||
PlacementLink | ||
PlacementList | ||
Position | ||
Power | W | introduced in version 0.21 |
Precision | ||
Pressure | Pa | |
PythonObject | ||
Quantity | ||
QuantityConstraint | ||
Rotation | ||
ShearModulus | Pa | introduced in version 0.21 |
SpecificEnergy | m^2/s^2 or J/kg | introduced in version 0.21 |
SpecificHeat | J/kg/K | introduced in version 0.21 |
Speed | m/s | |
Stiffness | m/s^2 | |
Stress | Pa | introduced in version 0.21 |
String | ||
StringList | ||
Temperature | K | introduced in version 0.21 |
ThermalConductivity | W/m/K | introduced in version 0.21 |
ThermalExpansionCoefficient | 1/K | introduced in version 0.21 |
ThermalTransferCoefficient | W/m^2/K | introduced in version 0.21 |
Time | s | introduced in version 0.21 |
UltimateTensileStrength | Pa | introduced in version 0.21 |
UUID | ||
VacuumPermittivity | s^4*A^2 / (m^3*kg) | |
Vector | ||
VectorDistance | ||
VectorList | ||
Velocity | m/s | introduced in version 0.21 |
Volume | l or m^3 | |
VolumeFlowRate | l/s or m^3/s | introduced in version 0.21 |
VolumetricThermalExpansionCoefficient | 1/K | introduced in version 0.21 |
Work | J | introduced in version 0.21 |
XLink | ||
XLinkList | ||
XLinkSub | ||
XLinkSubList | ||
YieldStrength | Pa | introduced in version 0.21 |
YoungsModulus | Pa | introduced in version 0.21 |
Internally, the property name is prefixed with App::Property
:
App::PropertyBool
App::PropertyFloat
App::PropertyFloatList
...
Remember that these are property types. A single object may have many properties of the same type, but with different names.
For example:
obj.addProperty("App::PropertyFloat", "Length")
obj.addProperty("App::PropertyFloat", "Width")
obj.addProperty("App::PropertyFloat", "Height")
This indicates an object with three properties of type "Float", named "Length", "Width", and "Height", respectively.
See also: FreeCAD scripting basics
A scripted object is created first, and then properties are assigned.
obj = App.ActiveDocument.addObject("Part::Feature", "CustomObject")
obj.addProperty("App::PropertyFloat", "Velocity", "Parameter", "Body speed")
obj.addProperty("App::PropertyBool", "VelocityEnabled", "Parameter", "Enable body speed")
In general, Data properties are assigned by using the object's addProperty()
method. On the other hand, View properties are normally provided automatically by the parent object from which the scripted object is derived.
For example:
App::FeaturePython
provides only 4 View properties: "Display Mode", "On Top When Selected", "Show In Tree", and "Visibility".Part::Feature
provides 17 View properties: the previous four, plus "Angular Deflection", "Bounding Box", "Deviation", "Draw Style", "Lighting", "Line Color", "Line Width", "Point Color", "Point Size", "Selectable", "Selection Style", "Shape Color", and "Transparency".Nevertheless, View properties can also be assigned using the view provider object's addProperty()
method.
obj.ViewObject.addProperty("App::PropertyBool", "SuperVisibility", "Base", "Make the object glow")
In the source code, properties are located in various src/App/Property* files.
They are imported and initialized in src/App/Application.cpp
.
#include "Property.h"
#include "PropertyContainer.h"
#include "PropertyUnits.h"
#include "PropertyFile.h"
#include "PropertyLinks.h"
#include "PropertyPythonObject.h"
#include "PropertyExpressionEngine.h"